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SORE THUMBS -
Video Game Review (PS)
Dukes of
Hazzard - "Just
the Good 'Ol Boys"
by Eric
Schofield
For those of you
from my generation (30 and above), you will fondly recall the
television series that took you back to simpler times. Bo & Luke
Duke running around like bandits in a simple country town. Reliable
friends with names like Cooter who were always there to back you
up. Back then, I didnt know of a single boy that didnt have
a crush on Daisy Duke.
All these fond memories were still fresh in my mind as I began
our evaluation of The Dukes of Hazzard which happens to be from
a Cary based company called Southpeak Interac-tive. I must alert
you that The Dukes of Hazzard is a very different game than Gran
Turismo 2 which we reviewed in our first 2 issues. GT2 was a pure
driving simulation, The Dukes of Hazzard is a game.
Typically, intros for racing games are quite good. The Dukes of
Hazzard (DOH) provided an entertaining intro as well and played
out like the television series. The famous Dukes of Hazzard television
theme song plays while 3-D rendered figures of Uncle Jessie and
the entire crew, along with cred-its, greet you.
In single player mode, DOH is plays like a television script.
There are missions (9 Episodes with 3 Scenes each - 27 missions
total) which follow a complete story line and in order to progress
through the game, you must successfully complete each one of these
missions. This cer-tainly keeps the game interesting as you are
con- stantly changing goals rather than going around an oval track
over and over again as is the case with other racers Ive played
in the past.
Each mission is setup for you with a small animated skit performed
by our beloved 3-D rendered actors. This was a RIOT!! It was just
like being a kid again watching DOH on television. The plots were
corny - just like the real television show and the animated characters
played the parts perfectly all the way down to Roscos goofy snicker.
There are powerups that are placed strategically throughout the
game which will enhance your ability to win. Powerups need to
be used strategically to help you suc-ceed. Arrows and dynamite
arrows are available for you to shoot out the tires of your adversaries.
Nitrous oxide will give your car a boost but dont use this if
youre in the middle of a curve - youll wreck for sure! Youll
find toolboxes that will repair damage to your car and oil slick
canisters are available to slow down your opponents though we
found the oil slicks to be marginally effective.
DOH also has some two player options that add variety to the game
too. You can race a friend with a split screen which is common
with racing games these days. You can also race a friend via Time
Trial which allows only one person to race at a time. We found
this option limited in the fun category. Then there is something
interesting called Run the Jug racing. This is essentially a
game of tag where players compete for possession of a jug. Makes
you wonder why everyone is after this jug, doesnt it? My guess...moonshine.
Anyway...if you get tagged by your opponent or if they find the
jug powerup, you lose the jug. The person who holds the jug the
longest wins.
The graphics in DOH are good - but not great. All racing takes
place in the country so land marks are hard to spot compared to
other racing games. The General Lee (the main car) and other cars
are quite realistic and the animation for the most part is smooth
with good detail. We did experience a few periodic hiccups with
the frame rates as the graphics would stall from time to time.
It was never bad enough to affect overall game play but it was
distracting nonetheless.
The sound effects and music left me a little flat in my seat.
There were some interesting details though. If youre driving
Cooters wrecker, whenever you back up you can hear the warning
beeps. The General Lee allows you to toot the horn just like
in the television show. But overall, the cars sounded about the
same, the crashes sounded about the same and the constant banjo
music in the background was fine for the first 9-10 missions but
I soon tired of that as well. Not that I have anything against
banjos, it was just a bit too repeti- tive for my liking.
DOH did not provide the same level of control that I have become
accustomed to in other pure driving simulations. The cars accelerated
briskly for the most part but if you let up on the gas, the car
lost speed too rapidly. If you hit the brakes for any length of
time, youd lose speed so rapidly that it made the brakes an item
to be used with great reservation. The dual shock feed- back was
so weak that it didnt provide any added exhilaration to the game.
In two player Run the Jug mode, the cars controlled horribly and
steering became a major endeavor.
DOH was overly easy to play when set on the EASY mode. The time
limits were so generous that it was nearly impossible for me to
fail and I had completed all 27 missions within a few short hours.
The game provides more challenge at the harder levels but most
experienced gamers will scoff at the lack of challenge provided
on the EASY mode. Once youve completed all the missions, there
is little that DOH offers to bring you back to the console to
play more. You could certainly play the game at a harder level
and racing a friend is always fun but DOH lacks staying power.
The variety of tracks and cars are very limited which hampers
DOHs long term appeal.
DOH has many fine attributes but in all honesty, I have to wonder
what market Southpeak Interactive was trying to reach with this
game. It certainly has strong nostalgic appeal to mature gamers
but it lacks the diversity to hold that age groups interest for
any length of time. Depending on the skill level of our younger
gamers out there (some who could make your head spin with a game
controller), DOH may be DOA. Very young or non-proficient gamers
may gain much enjoyment out of DOH due to the easy learning curve.
As an easy-to-play game with good fun aimed towards a younger
age set, DOH can cer- tainly satisfy but I dont know many kids
that are even aware of this beloved television series. Much of
the games charm will be lost on this generation unless they happen
to catch the reruns on TNN. If current technology had only been
around during the Hazzard County hay days, this game wouldve
been a smashing hit.
| Panel |
Graphics |
Sound |
Playability |
Replayability |
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Charlie
Baird
Creative Director
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6.5 |
9 |
5 |
3.5 |
While there are no glaring problems or glitches with the graphics,
there are no exceptional points of interest either. Even the scene
trailers are sub-standard. However, if the intention of the creators
was to use texture maps and forms that enhanced the characters
Gumby-like charm, then bravo.
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Not too shabby considering. I must admit, I am a Roscoe P. Coltrane
fan, and my sound rating is a direct corollary to that emotional
attachment. I lost control of the General Lee the moment I heard
Roscoes first Coo, coo, coo. My main gripe with the sound is
that either John Schneider was unavailable or hes absorbed a
few low blows since his time as Bo, the boy wonder. |
In a word: Stiff. The car controls were stiff, the menu option
controls were stiff and my sphincter was stiff with frustration
when I consistently lost in two-player mode. While there were
a few trinkets like nitro, rear-mounted oils slicks and car-to-car
bow and arrow action, to beef up the games cuteness level, I
was more impressed by the inclusion of an option to utilize the
General Lees distinctive car horn.
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Despite its faults, I found the game to be an overall ho-down.
Alas, like any hay ride, square dance or bar brawl, there comes
a time when youre ready to go home. Bed time comes pretty early
in Hazzard County. This game is rent-worthy, but for you Hazzard
County memerobelia fanactics, you might consider waiting until
it goes on sale. I enjoyed reeling in the games nostalgia (its
good to see Cooter in good health), but it was a jones easily
sated within an afternoon. |
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Lane
Singletary
Design Editor
 |
5.5 |
8.5 |
8 |
3.5 |
| The graphics in The Dukes of Hazzard are relativly average. Nothing
real spectacular stands out in this game. Although when playing
the game there are short clips throughout each stage or episode
that really contribute to the games appeal even- though there
is no controller involved. |
If you liked the television series, youll love this game. The
sounds are remarkably realistic and exact. It sounds like Luke
Duke, Cooter, Roscoe P. Coltrane, and a few others from the origianl
series lended their voices for this game. The banter between the
Dukes and Roscoe is quite hillarious and reminds me of the times
when I used to watch the show and laugh like hell. The car collisions
and General Lees distinct horn definitly add to the games sound.
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I never thought in a million years that I would get caught up
in a video game called the Dukes of Hazzard, but I did. I admit
it. When I first played it, I could not turn it off. Rolling through
each episode driving the General Lee, Daiseys jeep, or Cooters
tow truck will give a player a feel for the whole Dukes of Hazzard
experi-ence. When you add the dynamite arrows, nitro, and oil
slicks, better put on your seatbelt for some real backwards ass
country racing.
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The one downside to this game is that there are only nine episodes
with two or three segments within each that make the game life
very short. An average player could probally finish the whole
game in three or four hours. No memory card needed.
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Steve
Egan
Photo Editor
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6 |
7 |
5 |
1 |
| When I first saw this game I got that warm fuzzy feeling you get
when you might see an old flame or friend. This game takes me
back to a point in my youth where I would sit in my tighty-whities
and wait for Daisy to give me that pre-pubescent arousal. The
graphics for the gameplay are sub- standard but what brings this
game out of the depths of mediocrity are the trailers. Daisy is
still pretty hot! |
It is sure good to hear Bo, Luke, Roscoe, Daisy, Boss Hog, Uncle
Jessie, Enos, and of course Cooter again. How could I forget
Cooter?
I was a little upset that many the voices did not even slightly
resemble the idols of my youth. I need a good ol Roscoe P. Coltraine
gegegege, then again how would you spell that?
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Too easy to even mention. I played the hardest setting and still
finished the game in some 60-odd minutes. The game must be geared
towards children between the ages of 2 and 4, because any 5 year
old worth his salt will be able to finish the game without even
missing his ritualistic afternoon cookie break and nap. |
The only reason that I would turn this game on again is to, sorry
ladies, watch Daisy in her tight shorts during the trailers. I
was hoping that I might be able to find some secrets in the game
like the back roads the Duke boys used to use to get to Mr Jacks
still but alas Georgia has never had so many guardrails.
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Angie
Allen
Promotions Director
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7.5 |
5 |
6.25 |
6 |
I first turned on the game and thought, Wow, these graphics are
great! Then again, all graphics are great in the introduction
of a game! Overall, the graphics are typical for this type of
game. The characters are realistic renderings of the actors, and
the General Lee, well, looks like the General Lee. Some smooth
animation and good detail allow the characters and scenes to come
to life.
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If you love the sound of Luke Dukes voice, then the sound effects
are great, but if you enjoy the rushing sounds of the General
Lee in action, then you are to be sadly disappointed. With an
over powering sound of banjo music in the background, Dukes of
Hazzard provides little variety in the way of sound effects. |
Whoa Bo! The playability of Dukes of Hazzard is not what I imagined.
The General Lee was quite sensitive and difficult to maneuver
around the redundant courses. Plug in the Dual-Shock Analog and
you can feel almost nothing as your
car plunges into a tree or Deputy Enos. It does have a variety
of power-ups though, to help you along the way. |
If youre looking for a game you can entertain your friends with
at a spur of a moment, then this is your game! But with only nine
episodes, The Dukes of Hazzard is limited for further possibilities.
Once you finish this game, the likelihood that you will ever play
this game again is slim to none, unless of course you get a rush
of testosterone and the on-going need to prove your masculinity
to a wannabe Daisy Duke fan!
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