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SORE THUMBS -
Video Game Review (PS)
Gran
Turismo 2 - "There is a God, and he loves cars."
by Steve
Egan
There you are sitting in the drivers seat of a 2 million-dollar
Vector M12 racecar going at speeds far above quadruple the speed
limit. Up ahead you see a sweeping left hand corner that opens
up to a long straight away. You slam on the brake decelerating
from 216 mph to 100 in, oh, about 2 seconds. The car nose dives
forward and you force the wheel to push you through the corner.
Back on the gas. Right S-curve ahead. As you take your foot off
the gas and twist your way through the barricade-lined turns you
feel the car perilously pushing its way towards the outside wall
and then CRASH. You have just disintegrated the nose clip of a
car that you should not have been driving in the first place.
If you had to pay for this devastating repair your children would
never be able to go to college, your wife would have to settle
for origami animals and paper clip bracelets for future anniver-saries
and you could kiss your chances of ever seeing a NASCAR race in
person good-bye. Thankfully, you dont have to sell your eyes
and kidneys to science yet; the car you just demolished cost you
a mere $40. How does a 2 million-dollar car cost $40 you ask?
Easy, you drop $40 on the hottest and most realistic racing game
on the market today: Gran Turismo 2(GT2), from your friends at
Sony.
Sony recently introduced the most feverishly anticipated race
game in years. So anticipated by this writer, that I could not
have had Christmas without it. Sad I know, but it eclipsed all
other wants for the holiday season. My girlfriend battled a few
kids in her pursuits to make my holiday complete. For those of
you who appreciate race games as much as I do, Gran Turismo should
be a very familiar name. Sony sparked a gaming phenomenon in the
spring of 98 by presenting the world with a benchmark by which
all others are judged. They have now shattered that mark with
GT2.
You have the ability to drive and custom-tune nearly 500 cars
from 30+ manufacturers. Among the makers represented are some
of the most unattainable cars around including the likes of Lotus,
Shelby, and Ruf. And the best part is that they all display the
characteristics of the origi-nal car. The game boasts over 20
tracks, endless possibilities for tuning and customizing, incredible
graphics, and the one of the best soundtracks for a game I have
heard. With featured bands such as Garbage, Cardigans,
STP, Beck,
and Soul Coughing, you definitely will not get board with the
tunes. There is also a companion soundtrack due out this month.
With graphics that make you feel like you are in the car, you
will enjoy the exhilaration of sliding the back end of your Dodge
Viper around a 180º hairpin and slamming the accelerator to the
floor to overtake the all-wheel drive Ruf Porsche that just cut
you on the inside. But what if you dont know how to slide the
back end of your car around intentionally? Go to school! GT2 has
one built in.
Heres how the game works
In order to gain licenses and access
to all the races and cars, you must pass a series of 5 (or if
you are really good, 6), sets of 10 short time trials. Each series
involves progressively faster cars in time trials, thus insuring
to fray the nerves of even the most avid game player and seasoned
racing veteran. Each race allows you the chance to win money.
These spoils are then used to upgrade your car with everything
from simple mufflers to stage 4 turbo kits, engine displacement
increases, traction/yaw control systems, and racing modifications.
To begin the game you are given $10,000 and no car. This is where
the adventure begins. The first thing you do is to try to get
your B License. Since the cars are provided within each series
you dont need to spend a dime. Get your license and go buy a
used car, I recommend the Mazda Miata. Spend as little as you
can to keep money in the bank. Start upgrading by improving your
muffler and tire situation.
Continue to race and stockpile your winnings. After you have gone
through and earned more licenses you will be able to race the
more exclusive races which offer rewards of cars AND money.
This is where the real strategy to the game begins. You see, the
races are limited to maximum horsepower so you have to make sure
to race only races that allow the cars that fall under the horsepower
rating. One of the best ways to win races is to get as close to
the horsepower limit as you can and then reduce the weight of
the car as much as possible. Once racing you will be competing
against 5 others cars comparable to your vehicle. The one benefit
you will have is that you will probably be much lighter so that
horsepower will propel you faster down the track. You will be
winning races in no time and collecting cars to boot. By the way,
you can sell the cars that you win, albeit not at the full retail
price, in order to have more cash to upgrade some other car you
own. After all the racing is done you can try out the time trial
section and even some pretty cool rally races with even more exotic
super cars.
Before you know it all licenses will be yours and your garage
will have 25+ cars that each have their own purpose, a couple
million in the bank, and about 30 hours of wasted time. This is
an incredibly addictive game and will probably frustrate your
spouse or significant other because you will likely spend more
time playing this game than with them. If you feel like this type
of sacrifice is worth experiencing the holy grail of racing games,
then GT2 is a very wisely invested $40. However, you should be
advised that if you choose to discover the excitement of GT2,
we will not be responsible for the legal fees charged by your
divorce attorney or medical expenses accrued visiting a relationship
counselor.
| Panel |
Graphics |
Sound |
Playability |
Replayability |
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Eric
Schofield
Editor-In-Chief
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10 |
8 |
9 |
9 |
The graphics in GT2 arent a major improvement over the first
generation but they are excellent nonetheless. Lots of detail
and smooth animation enhance enjoy-ment of this game. There are
some small glitches during replay sessions but once you get down
to serious racing, youll find that
you replay your races less often. |
The sound effects are great and you can hear great differences
between cars. The soundtrack is enjoyable too as Sony has pro-vided
a nice variety of tunes from Techno to Metal which will keep you
racing at a feverish pace.
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The playability of GT2 is excellent. I prefer the dual shock analog
controller myself as I feel it provides greater control with vibrating
feedback to remind me of when my rear end gets too squirrelly.
Racing wheels are a bit oversensitive for GT2 but you really dont
need them to get full enjoyment out of the game.
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The strongest attribute to GT2 is the Simulation Mode. Unlike
most racers, GT2 allows you to custom build your own cars and
to improve upon them constantly. The ownership that GT2 gives
you is what will keep you coming back for endless hours of thumb
cramping fun! |
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Lane
Singletary
Design Editor
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9 |
9 |
10 |
9 |
| Most of the graphics in GT2 are the same as in the original version
of the game. The increase in car man-ufacturers gives you more
vehicles to choose from. About 500 in total, and they nailed them
to the nose in detail. Several new race tracks are also included.
Realistic graphics and the replay theater add to the excitement
of GT2. |
The sound effects for the cars are pretty awesome and exact, although
the music selection could be better. Beck and Gearwhore are stuck
in second gear for my taste. Just crank up the sound effects and
crank down the music in the options menu. Stone Temple Pilots
and Rob Zombie contribute to the soundtrack, so it gets a thumbs
up. |
The playability in GT2 definitely gets a thumbs up! With 3 different
view angles to choose from when youre behind the wheel you can
almost feel the g-forces ripping through your face as you take
a corner doing 185 miles per hour. Plug in the Dual-Shock Analog
Controller and you can feel every bump, car or wall you crash
into. The two player split screen mode lets you race a friend
for hours of wheel screeching excite-ment.
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The simulation mode and two player racing make this game very
addictive. Winning races and collecting money in the simulation
mode allows a player to accumulate an enormous collection of cars.
Being able to customize each car to very specific parts such as
engine specs and tune-ups never gets old. GT2 is one hot racing
simulation game that will leave you with red eyes and a sore ass!!
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Gary
Briddle
Accounts Manager
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10 |
9.5 |
9 |
9.5 |
| The graphics in GT2 are above average in the world of driving
simulation games. The graphics on the fast moving tracks are good
as are the specific details to the many different cars you can
choose to race. I of course will not be completely satisfied until
all of the graphics appear completely realistic as in the high
powered introductive trailer at the start of the game. |
The sound effects are very good. Minor sound differences of car
acceleration add to making each individual vehicle that much more
unique. Braking, skidding and crashing all sound about the same
if you can hear any of it over my yelling, swearing and foot stomp!
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The playability of GT2 is awesome. The dual shock analog controller
gives you terrific control with a little vibration at every paint
swapping, fishtailing situation. Every car has different handling
capabilities, maximum speeds and acceleration. That keeps you
on your toes trying to figure out how to maintain top speeds at
every turn. |
One on one racing with a friend is what will keep you coming back
to GT2. The high speed racing keeps your adrenaline flowing while
the one on one competition might make you throw up you hands at
the end of a race and say, Whos your daddy? |
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Charlie
Baird
Creative Director
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10 |
8 |
9.5 |
9.5 |
| In an era of Open GL and massive processors (video and otherwise),
GT2s graphics, while nice, could use a little sprucing up. Also,
there are some smaller glitches that need looking into. For instance,
while revving at the start line, the rpm gauges needle has a
tendency to ghost itself. Overall how-ever, the visuals are solidly
built. |
Whether its the gravelly, deep-throated gargle of a hooked-up
Viper, the silky smooth purr of a racing-modified Audi
TT, or
the high-pitched, engine-blowing whine of the Suzuki Escudo, you
know whats lining up to push you into a guardrail before you
can see it. Forget the tapes and CDs of rambling brooks and itchy
cricket chips designed to put you at ease. What I need is an audio
version of my last rally against a friend of mine -- yelps and
swears included to alleviate the tension in my back and neck. |
Before GT2 I maintained a strict gaming diet of first-person shooters
and Tiger Woods 1999/2000. And I have to say that when I was handed
a copy of GT2 I was not doing the pee pee dance in
anticipa-tion.
A day later and I was hooked. I asked a friend why he hadnt told
me that this game kicks ass. His reply: Charlie, I did. That
pretty much sums it up. Play it once and youll hate yourself
for not having picked it up sooner.
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Considering the vast array of auto manufacturers, modification
options and race courses to choose from, I dont think Ill be
able to make any weekend plans for a good while. As far as
replayability,
the only area for improvement would be the inclusion of more courses.
The GT engine built around a PC platform, allowing for add-on
packs with course/car updates, might come closer to perfecting
the equation for long-term enjoyment. However, that scenario is
rife with drawbacks as well.
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