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SORE THUMBS -
Video Game Review (PS)
Need for
Speed, Porsche Unleashed - "Porsche
Fanatics Only!"
by Steve
Egan
Yet another installment in the Need for Speed series, Porsche
Unleashed (henceforth PU), by Electronic Arts, offers the average
Joe a chance to experience some of the fastest and most exotic
automobiles to come from Stuttgart. Developed with the auto enthusiast
in mind, PU will take you through the storied 50-year evolution
of Porsche. With cars ranging from the very first 356 #1, all
the way up to the current 911 Turbo (993). Another added feature
is the ability to drive the Factory racecars like the 917, 911
GT3, GT2, and the awe inspiring 98 LeMans winning GT1.
The game has several different racing modes and tracks too numerous
to mention. The first racing option would probably be to become
a Factory Driver. To achieve this dream job, you must successfully
navigate a series of different tracks in varying vehicles in a
specified amount of time. To continue your pursuit of becoming
the stud-bull factory driver you must be able to not only finish
in under the time limit but cleanly complete the tracks without
hitting any safety cones. If you clip a few cones, penalty seconds
acrue against your time. Be careful, this is the best way to NOT
get the job.
After learning the tricks of the trade from your cohorts on the
factory team, try building a career in the Evolution Mode. You
begin the Evolution Mode in the classic era by being able to pull
from the original stock of cars Dr. Ferdinand Porsche so skillfully
designed. This era oozes with nostalgia from the likes of 356s,
550s, to the initial 911. This is immediately followed by the
Golden era and finishes in the Modern era.
Within all eras, you will need to compete in weekend races, tournaments
and race car series which allow you to use the 917 and GT cars
against exact replicas for a real test of your ability.
When I first got my hands on PU and ran through a few races I
became very annoyed. Not because the graphics were bad or the
music was irritating but because it was too easy. Rolling through
the classic era career mode really made my interest in the game
wain. But as I passed this stage and moved on to the golden and
finally modern eras, it got unquestionably harder. I realized
that this was a well-orchestrated move by EA to draw you into
the game. Although not a terribly difficult game I was enthralled
with the development of difficulty throughout the career modes.
Unlike other games that make you perform upgrades in order to
go faster or corner better, PU only allows for buying a faster
version of the model Porsche you need. This is the key to winning
races and series in PU. Spend the most money you can on the model
you want. For example if you need to race in the 911 Turbo category
dont puss out trying live a frugal life with the $85,000 version.
Belly up to the bar, drop your wad on the table and spend the
$225,000 it will take to get you the 911 Turbo GT2. While technically
it resides in the same car class, this GT2 is exponentially faster
and handles better than its modestly priced brother.
Another interesting aspect to this game is that you must make
repairs. If you slam into a wall at 100mph you WILL need to make
repairs. If you hit enough walls or rub against enough of the
other racers your automobiles appearance and performance will
bear the brunt of said operator errors. During one of the races
my car had taken so much banging around that the windshield was
cracked, the headlights and taillights were out, the sides of
the body were all dented in, and the once beautiful 550 PanAmerica
now had a nasty limp/lean to the right. Thankfully this rare beauty
was easily repaired with a minute outlay of credits.
The game, as exciting as it may have been, had a few things that
made it a little disappointing. First and foremost are the graphics.
I understand that they fit a lot of historical information into
the game but the graphics were sub-par. I was hoping for more
realism in not only the cars but the surrounding tracks. Heres
a thought: While trailers are nice, when it comes down to eating
up space with useless intro movies or increasing the deatil in
the actual game, always go for the latter. Sure, it seems obvious,
but the boys at EA need someone standing over them day-in and
day-out, cat-o-nine-tails in hand, beating this simple logic into
their design philosophy.
Another aspect worthy of a task-masters attention was the music.
With its Pulp Fiction-like melodies and monotonous thumping I
found myself looking to, as they said in the aforementioned movie,
bring out the gimp. The harsh mumblings of a leather clad zipper
headed idiot would probably have been more entertaining. Come
on fellas, we can do better than this.
The last of my Archie Bunker-esque diatribe concerns the interface.
It reeked of poor design and dibilitated functionality. Very non-intuitive
and difficult to see what it was you wanted to do. Instead of
going to the dealership and having centrally-located options
to buy new and used vehicles or sell your old cars, you had to
choose a route and if you did not like what you chose or wanted
to look at another option you had to go back to the original screen
and start over. Ive attended Catholic weddings (the long version)
that absorbed less time. I found the lack of attention to detail
in certain aspects of the game to be a little disconcerting.
Dont get me wrong, I think the game play of Porsche Unleashed
is great. For me, a long time Porsche fan, this game offers the
chance to virtually sit behind the wheel of historical masterpieces
and for but only a fleeting moment know what it was/is like to
drive Art. Whether you choose to become a factory driver or decide
to build a career and prove your worth, PU will offers endless
hours of thumb cramping, body leaning fun. Porsche Unleashed should
be able to satisfy your need for speed.
| Panel |
Graphics |
Sound |
Playability |
Replayability |
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Charlie
Baird
Creative Director
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6.5 |
6.5 |
8.5 |
9.5 |
| Middle of the road even by PSX standards. The drivers are nicely
rendered as are the car models. And while I applaud Electronic
Arts for including environmental effects like snow and rain, I
was more than a little upset when the driver in front of me trailed
an opaque dirt cloud on an off-road portion of track. Great idea,
but poor execution. |
I do have a major gripe with the game's sound. Though, really,
I suppose it's more a matter of controller configuration. The
up arrow actives the car's horn. At first I thought, "hey, cool!"
However, as the track got a little more snaky and my accuracy
on the D-pad slipped, that incessant horn noise really got my
nerves. |
Overall, the game is laid out in fine fashion. Like items are
grouped together and it is accessible in an intuitive. There is
a little redundancy that the game could do without, but other
than that, no major complaints. Well, there's that whole horn
thing, but I've already dealt with that. |
Whoa Nelly! I can't keep away from this game. With so many modes
for 2-player, I'm even dragging other people's productivity down
with me. After all, who's going to refuse an offer to get a quick
race in before beginning the next item on the agenda? I'm considering
buying this game for my house just so I won't be without a fix
when that itch hits me. |
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Lane
Singletary
Design Editor
 |
5.5 |
5 |
8 |
8 |
| I was a little disappointed in the graphics for this game. Even
though the cars are well depicted and very close to the real thing,
they are lacking sharpness in quality. On the other hand the environments
in which you race in are well laid out. Details such as road signs,
light poles and pedestrians add more to the game graphically. |
When playing the game the sound effects are pretty sweet. Screeching
tires with your engine backfiring makes driving a Porsche all
the more fun. The effects when crashing your car into a building
or running over a traffic sign have that feel of realism that
you don't get with many car racing games. The music soundtrack
is lacking something...what's the word I'm looking for...MUSIC!!
Don't plan on cranking up the music volume for this game unless
you want to hear an endless barrage of mindless noises. |
This game can be very addictive. With plenty of options for racing
such as chase mode, time trials and regular races you can count
on spending hours glued to your screen. Adding to mayhem of racing
is the evolution mode where a racer must earn credits and points
to advance to different levels of play. There is also a great
choice of Porsche's to choose from such as vintage classics to
new sleek racing models. |
You might as well plan on purchasing this game. A five-day rental
at your local video store isn't going to cut the mustard, unless
you plan on playing it for five days straight, 24 hours a day.
With a great selection of vehicles and game modes including 4
player mode plan on staying up past your bedtime and an affliction
of sore thumbs. |
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Gary
Briddle
Accounts Manager
 |
8.5 |
7 |
9 |
10 |
| The graphics in Need For Speed Porsche Unleashed could be a little
sharper and have better definition. On the up-side, fast curves
and high performance engines make this game a real winner. The
"chase mode" is fast and exciting through the streets of France
or Tokyo. Just when you think you have out-run the chase car it
is right on your bumper again. Keep your finger on the hand brake
and use it for hard cornering to gain distance between your closest
opponents. |
The exciting engine noises along with skidding, hard braking,
and sharp cornering add to the sound quality and fast paced script
of the game. This game really needs some hard rock and roll to
keep the high-energy competitive racing scene fueled up. |
The playability was fast and furious. Once I got started I didn't
want to stop. The one on one racing against a friend once again
wins out in the playability mode of NFS. There is nothing like
being chased by player 2 knowing he or she can't catch you. Better
luck next time Kelsey and Jake. |
The replayability of NFS is awesome. Get started with a little
chase through the streets of a major city and finish with an all
out one-on-one race in the desert with a friend. You might find
yourself feeling a little addicted to this game when you try and
quit, unless you are the one doing all of the winning. |
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Troy
Parrott
Marketing Manager
 |
8.5 |
8.5 |
8 |
8 |
| This game had some of the most realistic graphics I have seen
in a video game in some time. I caught myself being swept up in
the scenery so much that I took out the occasional street sign,
tree, or on-looker before jerking the car back on to the road.
I have never been an extreme fanatic about video games, but this
game does pique my interest enough that I am eagerly awaiting
PlayStation II due out later this year. |
The sound effects for "Porsche Unleashed" literally blew away
the sound that I encountered on the last racing game I played
(Sega Rally II). Though I am still waiting for a game that will
have a realistic scream of agony as I accidentally flatten a bystander.
I wonder how the makers of this really know what it sounds like
to crash into a brick wall at 110mph? This game also throws in
the vibration effect in the controller that makes you feel the
car shifting and accelerating through the race. |
It took me awhile to figure out all the pre-race criteria, but
once I was finished, WATCH OUT! I got some good performance and
mechanical advice from my crew chief, Charlie Baird, before purchasing
my vehicle, but I still couldn't shake that 4th place stigma.
The courses were definitely manageable. For me it was the controller
that seemed unruly. A slight over-steer here or not enough brake
there and BAM... 4th place again! |
To replay this game was not too much to ask. When you drive as
bad as me, you continually want to get back in the driver's seat
and try to beat your previous time. If any of these racing games
ever throws in the cost of car insurance to play, I may end looking
for a game that races mopeds. I did not like the navigation layout
when dealing with game modes. There were too many levels to back
out of to get from, say, a 1-player to a 2-player race. Thus taking
away a few moments of valuable time that could otherwise be used
for repairing my Porsche 959. |
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